Periphery triggered menus for head mounted menu interface interactions

P. Mitchell, B. Wilkinson
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引用次数: 4

Abstract

Interaction with head mounted displays is predominantly through use of additional controllers or the keyboard to initiate pointing, selections, and navigation. However, most modern head mounted displays have an orientation sensor to determine how the user's view should be displayed. There is the potential to use this sensor as an input mechanism. Our research explores a method of interaction using just head movements called Periphery Menus. These are menus triggered by looking quickly in predetermined directions to reveal a contextual menu from the periphery of a user's vision. We discuss a pilot study of this interaction technique, using a serious games approach to experimental testing. Experiment results indicated the interaction provided a successful, engaging, and repeatable experience.
外围触发菜单头戴式菜单界面交互
与头戴式显示器的交互主要是通过使用额外的控制器或键盘来启动指向、选择和导航。然而,大多数现代头戴式显示器都有一个方向传感器来确定如何显示用户的视图。有可能使用这种传感器作为输入机制。我们的研究探索了一种仅使用头部运动的交互方法,称为“外围菜单”。这些菜单是通过快速查看预先确定的方向来触发的,从而从用户的视觉边缘显示上下文菜单。我们将讨论这种交互技术的初步研究,使用严肃游戏方法进行实验测试。实验结果表明,这种互动提供了一种成功的、引人入胜的、可重复的体验。
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