A. Fernandez, L. Bergesio, A. Bernardos, J. Besada, J. Casar
{"title":"A Kinect-based system to enable interaction by pointing in smart spaces","authors":"A. Fernandez, L. Bergesio, A. Bernardos, J. Besada, J. Casar","doi":"10.1109/SAS.2015.7133613","DOIUrl":null,"url":null,"abstract":"Pointing is a universal gesture that naturally expresses interest or attraction towards the pointed items. If some `magic' is added, the gesture may also make these items perform actions. In this paper, we describe a system that enables to interact by pointing with digital or physical controllable resources distributed in a smart space. The system facilitates building an interactive room using COTS devices, in particular a pair of Kinect sensors. The pointing direction is inferred from the user's elbow-wrist vector, which together with a secondary elbow-object vector serves to filter the controllable objects in the area of pointing. Experiments with 8 users in a real setting demonstrate the feasibility of the concept and show that the accuracy of the system is very dependent on the relative position user-resource and on the user behaviour itself.","PeriodicalId":384041,"journal":{"name":"2015 IEEE Sensors Applications Symposium (SAS)","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"16","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE Sensors Applications Symposium (SAS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SAS.2015.7133613","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 16
Abstract
Pointing is a universal gesture that naturally expresses interest or attraction towards the pointed items. If some `magic' is added, the gesture may also make these items perform actions. In this paper, we describe a system that enables to interact by pointing with digital or physical controllable resources distributed in a smart space. The system facilitates building an interactive room using COTS devices, in particular a pair of Kinect sensors. The pointing direction is inferred from the user's elbow-wrist vector, which together with a secondary elbow-object vector serves to filter the controllable objects in the area of pointing. Experiments with 8 users in a real setting demonstrate the feasibility of the concept and show that the accuracy of the system is very dependent on the relative position user-resource and on the user behaviour itself.