Human spine posture estimation from video images based on connected vertebra spheres model

D. Furukawa, K. Mori, Y. Suenaga
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引用次数: 4

Abstract

This paper reports a method for estimating human spine posture using the front and side views of a human body taken by a video camera. We present here a new 3D model to estimate the spine posture using connected vertebra spheres. In this model, each vertebra forming the spine is approximated as a sphere. The spine is approximated as a series of spheres connecting each other. Each sphere has the control points to represent the outer shape of the body. The spine posture is estimated by moving the sphere and the control points. The estimation is performed by calculating the matching ratio between a projected image of the model and an input image. X-ray CT slices are used for the construction of the model. We applied the proposed method to real human images. The experimental results show that our 3D model worked reasonably well for the estimation of human spine posture based on real human images.
基于连通椎体球模型的视频图像人体脊柱姿态估计
本文报告了一种利用摄像机拍摄的人体正面和侧面视图来估计人体脊柱姿势的方法。我们在这里提出了一个新的3D模型来估计脊柱姿势使用连接椎体球体。在这个模型中,形成脊柱的每个椎体近似为一个球体。脊柱近似为一系列相互连接的球体。每个球体都有控制点来表示物体的外部形状。通过移动球体和控制点来估计脊柱姿态。通过计算模型的投影图像与输入图像之间的匹配比率来进行估计。x射线CT切片用于构建模型。我们将该方法应用于真实的人体图像。实验结果表明,我们的三维模型可以很好地估计基于真实人体图像的人体脊柱姿态。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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