Batched Trajectory Compression Algorithm Based on Hierarchical Grid Coordinates

Lin Li, Xuezhi Xia, Xiaolong Liu, Yu An
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引用次数: 2

Abstract

In the visual analysis application of large-scale off-line trajectory data, users need fast user-interface response with low latency. For such demand, we established a hierarchical grid coordinate system and proposed a batched trajectory compression algorithm. We projected the original track points into the discrete grid coordinates at the corresponding layer according to the trajectory visualization needs. Then, the original trajectory points were clustered by using the approximation of transformation to form a preliminary data set of compressed trajectory points in the corresponding layer. The data set was processed by the Douglas-Poker algorithm to get the final compressed trajectory data; we also accelerated the algorithm by using GPU. The analysis and experiments show that our algorithm can quickly generate the compressed trajectory data and improve the displaying efficiency of massive trajectory data on the basis of maintaining the invariance of the trajectory data visualization.
基于分层网格坐标的批处理轨迹压缩算法
在大规模脱机轨迹数据可视化分析应用中,用户需要快速、低延迟的用户界面响应。针对这一需求,我们建立了分层网格坐标系,并提出了一种批量轨迹压缩算法。根据轨迹可视化的需要,将原始轨迹点投影到相应层的离散网格坐标中。然后,利用变换近似对原始轨迹点进行聚类,形成相应层压缩轨迹点的初步数据集;对数据集进行Douglas-Poker算法处理,得到最终的压缩轨迹数据;我们还利用GPU对算法进行了加速。分析和实验表明,该算法在保持轨迹数据可视化不变性的基础上,能够快速生成压缩轨迹数据,提高海量轨迹数据的显示效率。
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