{"title":"Using β-skeletons for localized topology control in wireless ad hoc networks","authors":"M. Bhardwaj, Satyayant Misra, G. Xue","doi":"10.1109/PCCC.2005.1460657","DOIUrl":null,"url":null,"abstract":"We propose a novel approach for sparse topology generation in wireless ad hoc networks based on a graph structure known as /spl beta/-skeletons. Two efficient algorithms are presented in this paper for creating a connected topology from an underlying /spl beta/-skeleton. One algorithm is a localized algorithm that uses two-hop neighborhood information to generate a connected topology, with a running time of O(n). The other is a distributed algorithm that runs on each component of the /spl beta/-skeleton creating a connected structure from the disconnected /spl beta/-skeleton graph, the running time is O(nlogn). Simulations show consistent decrease in node degree in the resulting topology. The observed decrease is greater than 33% in comparison to the relative neighborhood graph (RNG) and greater than 50% in comparison to other topology structures such as, the Gabriel graph (GG) and the Yao construction on GG.","PeriodicalId":442628,"journal":{"name":"IEEE International Performance, Computing, and Communications Conference","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-04-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE International Performance, Computing, and Communications Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PCCC.2005.1460657","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
We propose a novel approach for sparse topology generation in wireless ad hoc networks based on a graph structure known as /spl beta/-skeletons. Two efficient algorithms are presented in this paper for creating a connected topology from an underlying /spl beta/-skeleton. One algorithm is a localized algorithm that uses two-hop neighborhood information to generate a connected topology, with a running time of O(n). The other is a distributed algorithm that runs on each component of the /spl beta/-skeleton creating a connected structure from the disconnected /spl beta/-skeleton graph, the running time is O(nlogn). Simulations show consistent decrease in node degree in the resulting topology. The observed decrease is greater than 33% in comparison to the relative neighborhood graph (RNG) and greater than 50% in comparison to other topology structures such as, the Gabriel graph (GG) and the Yao construction on GG.