Estimation of the Capacity of Human Perception using Computational Aesthetics

M. Nedvedova, J. Marek
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Abstract

The paper is part of a broader study to utilize some hypotheses, methodologies and tools from Computational Aesthetics, the foundations of which were created in C.R. Shannon’s "The Mathematical Theory of Information". Using the basic ideas of computational aesthetics, a picture can be seen as a message. Cybernetic aesthetics introduces information flow to describe perceptible information. Further cybernetic aesthetic proposes characteristics for conspicuity and intelligibility of artwork. In the sample survey, using these variables, we try to measure the quantity of perceptible information in the image. In the literature, human perceptual capacity values are reported close to 15 bits per second. Our aim will be to verify this information. We will do our study with 200 responses of 35 respondents, where we will measure their ability to perceive different elements in M.C. Escher's "wallpaper" paintings. Part of the study will be a statistical evaluation of the measurement.
用计算美学估计人类感知能力
本文是利用计算美学的一些假设、方法和工具的更广泛研究的一部分,计算美学的基础是在C.R.香农的“信息的数学理论”中创建的。使用计算美学的基本思想,一张图片可以被看作是一种信息。控制论美学引入信息流来描述可感知的信息。控制论美学进一步提出了艺术作品的显著性和可理解性特征。在样本调查中,使用这些变量,我们试图测量图像中可感知信息的数量。在文献中,人类感知能力值被报道接近每秒15比特。我们的目的是核实这一消息。我们将对35名受访者的200份回复进行研究,我们将测量他们感知M.C.埃舍尔“壁纸”画作中不同元素的能力。研究的一部分将是对测量结果的统计评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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