{"title":"Geometrically consistent mobile AR for 3D interaction","authors":"Hikari Uchida, T. Komuro","doi":"10.1145/2459236.2459275","DOIUrl":null,"url":null,"abstract":"In this study, we propose a method to present an image that maintains geometric consistency between the actual scene outside the mobile display and the camera image. Thereby, we expect that interaction with the virtual object through the mobile display becomes more intuitive, and the operability is improved. By cameras mounted on the front and back of the mobile display, the user's face position and the distance to the subject are obtained. Using the information, it is possible to present an image that maintains geometric consistency between the inside and outside of the display depending on the user's viewpoint.","PeriodicalId":407457,"journal":{"name":"International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-03-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2459236.2459275","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7
Abstract
In this study, we propose a method to present an image that maintains geometric consistency between the actual scene outside the mobile display and the camera image. Thereby, we expect that interaction with the virtual object through the mobile display becomes more intuitive, and the operability is improved. By cameras mounted on the front and back of the mobile display, the user's face position and the distance to the subject are obtained. Using the information, it is possible to present an image that maintains geometric consistency between the inside and outside of the display depending on the user's viewpoint.