OHR

Zeno Menestrina, M. Bianchi, Adriano Siesser, Raul Masu, A. Conci
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引用次数: 1

Abstract

OHR is a puzzle and platform game, based on both classical mechanics and tangible interaction, powered by Unity3D and a custom-built hardware interface called Radiant Square (Radiant2). OHR tells the tale of Spark, an electronic life form, which wakes up in an electronic components dump, trying to exit from it. Players will help Spark to solve puzzles placed throughout the game world using the provided game elements, represented as physical electronic components, by placing them on the Radiant2. Thanks to both the game design and Radiant2 each puzzle can be solved in different ways, allowing the players to explore various solutions. A video presentation of OHR and Radiant2 can be found at: http://youtu.be/0Gh0tuTHAXk
《OHR》是一款谜题和平台游戏,基于经典机制和有形互动,由Unity3D和名为Radiant Square (Radiant2)的定制硬件界面提供支持。OHR讲述了一个电子生命形式Spark的故事,它在一个电子元件转储中醒来,试图从中退出。玩家将使用提供的游戏元素(表现为物理电子组件)帮助Spark解决整个游戏世界中的谜题,将它们放置在Radiant2上。由于游戏设计和《Radiant2》,每个谜题都可以用不同的方式解决,让玩家可以探索各种解决方案。OHR和Radiant2的视频演示可以在http://youtu.be/0Gh0tuTHAXk上找到
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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