Transferability of Spatial Maps: Augmented Versus Virtual Reality Training

N. Caluya, Alexander Plopski, J. Ty, C. Sandor, Takafumi Taketomi, H. Kato
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引用次数: 8

Abstract

Work space simulations help trainees acquire skills necessary to perform their tasks efficiently without disrupting the workflow, forgetting important steps during a procedure, or the location of important information. This training can be conducted in Augmented and Virtual Reality (AR, VR) to enhance its effectiveness and speed. When the skills are transferred to the actual application, it is referred to as positive training transfer. However, thus far, it is unclear which training, AR or VR, achieves better results in terms of positive training transfer. We compare the effectiveness of AR and VR for spatial memory training in a control-room scenario, where users have to memorize the location of buttons and information displays in their surroundings. We conducted a within-subject study with 16 participants and evaluated the impact the training had on short-term and long-term memory. Results of our study show that VR outperformed AR when tested in the same medium after the training. In a memory transfer test conducted two days later AR outperformed VR. Our findings have implications on the design of future training scenarios and applications.
空间地图的可转移性:增强与虚拟现实训练
工作空间模拟帮助受训者获得必要的技能,有效地执行他们的任务,而不会中断工作流程,忘记过程中的重要步骤,或重要信息的位置。该培训可以在增强现实和虚拟现实(AR, VR)中进行,以提高其有效性和速度。当技能转移到实际应用时,称为正向训练转移。然而,到目前为止,还不清楚AR和VR哪种训练在正向训练迁移方面效果更好。我们在控制室场景中比较了AR和VR在空间记忆训练方面的有效性,在控制室场景中,用户必须记住周围环境中按钮和信息显示的位置。我们对16名参与者进行了一项主题内研究,评估了训练对短期和长期记忆的影响。我们的研究结果表明,在训练后的相同介质中进行测试时,VR的表现优于AR。在两天后进行的记忆传输测试中,AR的表现优于VR。我们的研究结果对未来训练方案和应用的设计具有启示意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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