Virtually Collaborating Across Cultures: A Case Study of an Online Theatrical Performance in a 3DCVE Spanning Three Continents

T. Wyeld, E. Prasolova-Førland, T. Chang
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引用次数: 16

Abstract

Much information communication technology (ICT) design work involves international collaboration. This requires cross-cultural understandings with one's co-collaborators. There are few opportunities for this to occur in a pedagogical setting. This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual environment (3DCVE). The 3D co-located laboratory (3DCollab) described in this paper served as a cross-cultural exchange platform. It fostered deeper understandings of alternate meanings to everyday social and work practices and design computing assumptions. The project involved students across three cooperating institutions, on three different continents in different time zones. It builds on previous exercises conducted by the authors
跨文化的虚拟合作:一个横跨三大洲的3d虚拟现实网络戏剧表演的案例研究
许多信息通信技术(ICT)设计工作涉及国际合作。这需要与合作者之间的跨文化理解。在教学环境中很少有机会发生这种情况。本文概述了使用3D协作虚拟环境(3DCVE)的教学导向案例研究。本文所描述的3D协同实验室(3DCollab)是一个跨文化交流的平台。它培养了对日常社会和工作实践以及设计计算假设的替代意义的更深层次的理解。该项目涉及来自三个合作机构的学生,他们来自三个不同的大洲、不同的时区。它建立在作者以前进行的练习的基础上
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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