Human Sensing Using Visible Light Communication

Tianxing Li, Chuankai An, Tian Zhao, A. Campbell, Xia Zhou
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引用次数: 213

Abstract

We present LiSense, the first-of-its-kind system that enables both data communication and fine-grained, real-time human skeleton reconstruction using Visible Light Communication (VLC). LiSense uses shadows created by the human body from blocked light and reconstructs 3D human skeleton postures in real time. We overcome two key challenges to realize shadow-based human sensing. First, multiple lights on the ceiling lead to diminished and complex shadow patterns on the floor. We design light beacons enabled by VLC to separate light rays from different light sources and recover the shadow pattern cast by each individual light. Second, we design an efficient inference algorithm to reconstruct user postures using 2D shadow information with a limited resolution collected by photodiodes embedded in the floor. We build a 3 m x 3 m LiSense testbed using off-the-shelf LEDs and photodiodes. Experiments show that LiSense reconstructs the 3D user skeleton at 60 Hz in real time with 10 degrees mean angular error for five body joints.
使用可见光通信的人类传感
我们介绍了LiSense,这是同类系统中第一个使用可见光通信(VLC)实现数据通信和细粒度实时人体骨骼重建的系统。LiSense利用人体从遮挡光线中产生的阴影,实时重建3D人体骨骼姿势。我们克服了两个关键的挑战来实现基于阴影的人类感知。首先,天花板上的多个灯导致地板上的阴影图案减少和复杂。我们设计了由VLC实现的光信标,以分离来自不同光源的光线,并恢复每个光投下的阴影模式。其次,我们设计了一个有效的推理算法,利用嵌入在地板上的光电二极管收集的有限分辨率的2D阴影信息来重建用户的姿势。我们使用现成的led和光电二极管构建了一个3米x 3米的LiSense测试平台。实验表明,LiSense能够以60 Hz的频率实时重建用户的三维骨骼,平均角度误差为10度。
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