Printed and 360 Head-Mounted Display Rendering: A Cross-Cultural Study Comparing Utility, Spatial Representation and Emotional Capabilities

Juan-Carlos Rojas, J. L. Higuera-Trujillo, Roberto J. Mora-Salinas, Jessica Galindo, Susana Iñarra Abad
{"title":"Printed and 360 Head-Mounted Display Rendering: A Cross-Cultural Study Comparing Utility, Spatial Representation and Emotional Capabilities","authors":"Juan-Carlos Rojas, J. L. Higuera-Trujillo, Roberto J. Mora-Salinas, Jessica Galindo, Susana Iñarra Abad","doi":"10.1115/IMECE2018-87163","DOIUrl":null,"url":null,"abstract":"Environmental simulations through rendering has an important role to play in the design process of and communication regarding the built environment. Technological advances allow for widely used printed renders with 360° panoramic representations to be displayed through head-mounted devices (HMD). However, the adoption of this technology should be done with caution, due to the possible effects of the user’s context relative to his or her expertise and geographic–cultural level. This study compared printed and 360° HMD-render setup capacities for experts and nonexperts in Architecture, from different geographic–cultural contexts of Mexico and Spain. To tackle this, a broad spectrum of 15 components addressing aspects of utility, spatial representation, and the emotional and general capabilities of environmental simulations were assessed using bipolar scales by a total of 120 participants. Analyses showed differences in all aspects for all contexts of the study. The greatest differences were general, with non-experts of an indistinct geographic–cultural context showing the least perception of the capabilities. This indicates a strong conditioning, generated by experience acquired in different geographical–cultural contexts, supporting the idea of incorporating context–aware reasoning into the representation of novel rendering. Hence, our results will have interest for both professionals and instructors.","PeriodicalId":201128,"journal":{"name":"Volume 13: Design, Reliability, Safety, and Risk","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-11-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Volume 13: Design, Reliability, Safety, and Risk","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1115/IMECE2018-87163","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Environmental simulations through rendering has an important role to play in the design process of and communication regarding the built environment. Technological advances allow for widely used printed renders with 360° panoramic representations to be displayed through head-mounted devices (HMD). However, the adoption of this technology should be done with caution, due to the possible effects of the user’s context relative to his or her expertise and geographic–cultural level. This study compared printed and 360° HMD-render setup capacities for experts and nonexperts in Architecture, from different geographic–cultural contexts of Mexico and Spain. To tackle this, a broad spectrum of 15 components addressing aspects of utility, spatial representation, and the emotional and general capabilities of environmental simulations were assessed using bipolar scales by a total of 120 participants. Analyses showed differences in all aspects for all contexts of the study. The greatest differences were general, with non-experts of an indistinct geographic–cultural context showing the least perception of the capabilities. This indicates a strong conditioning, generated by experience acquired in different geographical–cultural contexts, supporting the idea of incorporating context–aware reasoning into the representation of novel rendering. Hence, our results will have interest for both professionals and instructors.
打印和360度头戴式显示器渲染:一项比较效用、空间表征和情感能力的跨文化研究
通过渲染的环境模拟在建筑环境的设计过程和交流中起着重要的作用。技术进步允许广泛使用的打印渲染,通过头戴式设备(HMD)显示360°全景表示。但是,采用这种技术应该谨慎进行,因为相对于用户的专业知识和地理文化水平,用户的环境可能会产生影响。本研究比较了来自墨西哥和西班牙不同地理文化背景的建筑专家和非建筑专家的打印和360°hmd渲染设置能力。为了解决这个问题,共有120名参与者使用双极量表对15个组成部分进行了广泛的评估,这些组成部分涉及实用性、空间表征、环境模拟的情感和一般能力等方面。分析表明,在研究的所有背景下,各方面都存在差异。最大的差异是一般性的,地理文化背景不明确的非专家对能力的认知最低。这表明,在不同地理文化背景下获得的经验产生了强烈的条件反射,支持将情境感知推理纳入小说渲染表征的想法。因此,我们的研究结果将引起专业人士和教师的兴趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信