Beyond 'Caveman Communities': Hubs and Spokes for Graph Compression and Mining

U. Kang, C. Faloutsos
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引用次数: 142

Abstract

Given a real world graph, how should we lay-out its edges? How can we compress it? These questions are closely related, and the typical approach so far is to find clique-like communities, like the `cavemen graph', and compress them. We show that the block-diagonal mental image of the `cavemen graph' is the wrong paradigm, in full agreement with earlier results that real world graphs have no good cuts. Instead, we propose to envision graphs as a collection of hubs connecting spokes, with super-hubs connecting the hubs, and so on, recursively. Based on the idea, we propose the Slash Burn method (burn the hubs, and slash the remaining graph into smaller connected components). Our view point has several advantages: (a) it avoids the `no good cuts' problem, (b) it gives better compression, and (c) it leads to faster execution times for matrix-vector operations, which are the back-bone of most graph processing tools. Experimental results show that our Slash Burn method consistently outperforms other methods on all datasets, giving good compression and faster running time.
超越“穴居人社区”:图压缩和挖掘的枢纽和辐条
给定一个真实世界的图,我们应该如何布局它的边?我们如何压缩它?这些问题是密切相关的,到目前为止,典型的方法是找到像“穴居人图”这样的小团体,并压缩它们。我们表明,“穴居人图”的方块对角线心理图像是错误的范式,与之前的结果完全一致,即现实世界的图没有好的切割。相反,我们建议将图想象成连接辐条的集线器的集合,超级集线器连接集线器,以此类推,递归地进行。基于这个想法,我们提出了Slash Burn方法(烧掉集线器,并将剩余的图形划成更小的连接组件)。我们的观点有几个优点:(a)它避免了“没有好的切割”问题,(b)它提供了更好的压缩,(c)它导致矩阵向量操作的执行时间更快,这是大多数图形处理工具的支柱。实验结果表明,我们的Slash Burn方法在所有数据集上都优于其他方法,具有良好的压缩效果和更快的运行时间。
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