Theophilus Teo, Gun A. Lee, M. Billinghurst, Matt Adcock
{"title":"Investigating the use of Different Visual Cues to Improve Social Presence within a 360 Mixed Reality Remote Collaboration*","authors":"Theophilus Teo, Gun A. Lee, M. Billinghurst, Matt Adcock","doi":"10.1145/3359997.3365687","DOIUrl":null,"url":null,"abstract":"In this paper, we investigate the social aspects and effects of various visual cues in a 360 panorama-based Mixed Reality remote collaboration system. We conducted a series of user studies using a prototype system to compare the effects of different combinations of visual cues including hand gestures, ray pointing and drawing in a remote collaborative task. We found that adding ray pointing and drawing can enhance the social aspects of a remote collaborative experience and also can lower the required task mental effort. We discuss the findings and suggest directions for future research.","PeriodicalId":448139,"journal":{"name":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3359997.3365687","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 20
Abstract
In this paper, we investigate the social aspects and effects of various visual cues in a 360 panorama-based Mixed Reality remote collaboration system. We conducted a series of user studies using a prototype system to compare the effects of different combinations of visual cues including hand gestures, ray pointing and drawing in a remote collaborative task. We found that adding ray pointing and drawing can enhance the social aspects of a remote collaborative experience and also can lower the required task mental effort. We discuss the findings and suggest directions for future research.