A Raster-Based Algorithm for Voronoi Diagram Considering to Terrain

Li Yu, Jiatian Li, Ya Liu, Hua Wang, Yufeng He
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Abstract

In most of traditional raster-based algorithms for Voronoi diagram, terrain was less considered, so these algorithms are difficult to describe the Voronoi generating process which is affected by terrain. An Inflation Prototype with Terrain Constraints (IPTC) was proposed. The core of the prototype is what extracts terrain factors that restrict or promote Voronoi generation, and combines instance to convert the effect of these factors into a value of time-consumption that expresses how long each pixel needs to inflate. In accordance with inflation pattern of 8-neighborhoods, calculate accumulative time-consumption from generator to a specified pixel to judge which Voronoi region the pixel belongs to. It is shown in an experiment which takes time-consumption as the distance of the traditional raster-based algorithms to provide many potential applications for solving generating of space object.
一种考虑地形的栅格Voronoi图算法
在传统的基于栅格的Voronoi图生成算法中,地形考虑较少,难以描述受地形影响的Voronoi生成过程。提出了一种带地形约束的膨胀原型(IPTC)。原型的核心是提取限制或促进Voronoi生成的地形因素,并结合实例将这些因素的影响转化为表示每个像素需要膨胀多长时间的时间消耗值。根据8邻域膨胀模式,计算从生成器到指定像素的累计耗时,判断像素属于Voronoi区域。实验表明,以耗时为距离的传统栅格算法为解决空间目标生成问题提供了许多潜在的应用。
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