The effect of skill level matching in dyadic interaction on learning of a tracing task

S. Kager, Asif Hussain, Adele Cherpin, A. Melendez-Calderon, Atsushi Takagi, S. Endo, E. Burdet, S. Hirche, M. Ang, D. Campolo
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引用次数: 10

Abstract

Dyadic interaction between humans has gained great research interest in the last years. The effects of factors that influence the interaction, as e.g. roles or skill level matching, are still not well understood. In this paper, we further investigated the effect of skill level matching between partners on learning of a visuo-motor task. Understanding the effect of skill level matching is crucial for applications in collaborative rehabilitation. Fifteen healthy participants were asked to trace a path while being subjected to a visuo-motor rotation (Novice). The Novices were paired with a partner, forming one of the three Dyad Types: a) haptic connection to another Novice, b) haptic connection to an Expert (no visuo-motor rotation), or c) no haptic. The intervention consisted of a Familiarization phase, followed by a Training phase, in which the Novices were learning the task in the respective Dyad Type, and a Test phase in which the learning was assessed (haptic connection removed, if any). Results suggest that learning of the task with a haptic connection to an Expert was least beneficial. However, during the Training phase the dyads comprising an Expert clearly outperformed the dyads with matched skill levels. The results point towards the same direction as previous findings in literature and can be explained by current motor-learning theories. Future work needs to corroborate these preliminary results.
二元交互中技能水平匹配对跟踪任务学习的影响
近年来,人类之间的二元互动引起了极大的研究兴趣。影响互动的因素,例如角色或技能水平匹配的影响,仍然没有得到很好的理解。在本研究中,我们进一步研究了同伴间技能水平匹配对视觉运动任务学习的影响。了解技能水平匹配的效果对协同康复的应用至关重要。15名健康的参与者被要求在进行视觉运动旋转时追踪路径(新手)。这些新手与一个伙伴配对,形成三种二元类型中的一种:a)与另一个新手的触觉连接,b)与专家的触觉连接(没有视觉运动旋转),或c)没有触觉。干预包括一个熟悉阶段,随后是一个训练阶段,在这个阶段,新手学习各自的Dyad类型的任务,以及一个评估学习的测试阶段(如果有的话,触觉连接被移除)。结果表明,与专家有触觉联系的学习任务是最不利的。然而,在训练阶段,由专家组成的二人组明显优于具有相同技能水平的二人组。研究结果与先前文献中的发现指向相同的方向,并且可以用当前的运动学习理论来解释。未来的工作需要证实这些初步结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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