{"title":"Improving the Efficiency of QoE Crowdtesting","authors":"Ricky K. P. Mok, Ginga Kawaguti, J. Okamoto","doi":"10.1145/3423328.3423499","DOIUrl":null,"url":null,"abstract":"Crowdsourced testing is an increasingly popular way to study the quality of experience (QoE) of applications, such as video streaming and web. The diverse nature of the crowd provides a more realistic assessment environment than laboratory-based assessments allow. Because of the short life-span of crowdsourcing tasks, each subject spends a significant fraction of the experiment time just learning how it works. We propose a novel experiment design to conduct a longitudinal crowdsourcing study aimed at improving the efficiency of crowdsourced QoE assessments. On Amazon Mechanical Turk, we found that our design was 20% more cost-effective than crowdsourcing multiple one-off short experiments. Our results showed that subjects had a high level of revisit intent and continuously participated in our experiments. We replicated the video streaming QoE assessments in a traditional laboratory setting. Our study showed similar trends in the relationship between video bitrate and QoE, which confirm findings in prior research.","PeriodicalId":402203,"journal":{"name":"Proceedings of the 1st Workshop on Quality of Experience (QoE) in Visual Multimedia Applications","volume":"44 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 1st Workshop on Quality of Experience (QoE) in Visual Multimedia Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3423328.3423499","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Crowdsourced testing is an increasingly popular way to study the quality of experience (QoE) of applications, such as video streaming and web. The diverse nature of the crowd provides a more realistic assessment environment than laboratory-based assessments allow. Because of the short life-span of crowdsourcing tasks, each subject spends a significant fraction of the experiment time just learning how it works. We propose a novel experiment design to conduct a longitudinal crowdsourcing study aimed at improving the efficiency of crowdsourced QoE assessments. On Amazon Mechanical Turk, we found that our design was 20% more cost-effective than crowdsourcing multiple one-off short experiments. Our results showed that subjects had a high level of revisit intent and continuously participated in our experiments. We replicated the video streaming QoE assessments in a traditional laboratory setting. Our study showed similar trends in the relationship between video bitrate and QoE, which confirm findings in prior research.