Voxel space automata: modeling with stochastic growth processes in voxel space

Ned Greene
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引用次数: 191

Abstract

A novel stochastic modeling technique is described which operates on a voxel data base in which objects are represented as collections of voxel records. Models are "grown" from predefined geometric elements according to rules based on simple relationships like intersection, proximity, and occlusion which can be evaluated more quickly and easily in voxel space than with analytic geometry. Growth is probabilistic: multiple trials are attempted in which an element's position and orientation are randomly perturbed, and the trial which best fits a set of rules is selected. The term voxel space automata is introduced to describe growth processes that sense and react to a voxel environment.Applications include simulation of plant growth, for which voxel representation facilitates sensing the environment. Illumination can be efficiently estimated at each plant "node" at each growth iteration by casting rays into the voxel environment, allowing accurate simulation of reaction to light including heliotropism.
体素空间自动机:在体素空间中使用随机生长过程建模
描述了一种新的随机建模技术,该技术在体素数据库上运行,其中对象被表示为体素记录的集合。模型是根据基于简单关系的规则从预定义的几何元素中“生长”出来的,如相交、接近和遮挡,这些规则可以在体素空间中比在解析几何中更快、更容易地进行评估。生长是概率性的:尝试多次试验,其中一个元素的位置和方向被随机打乱,然后选择最适合一组规则的试验。体素空间自动机这一术语是用来描述对体素环境进行感知和反应的生长过程。应用包括植物生长模拟,其中体素表示有助于感知环境。通过将光线投射到体素环境中,可以在每次生长迭代中有效地估计每个植物“节点”的照明,从而精确模拟对光的反应,包括向日性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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