A recursive virtual machine architecture

H. Lauer, D. Wyeth
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引用次数: 36

Abstract

This paper summarizes the preliminary design of a computer system with a recursive, virtual machine architecture and gives a brief account of the considerations leading to that design . In this system, each process operates in its own address space, called its virtual memory, and can create other processes within its space and pass control to them. The newly create d processes can, recursively, create their own descendants without the knowledge or assistance of a supervisor. There is no “privileged” or “supervisor” state; protection is provided entirely by the virtual memory mechanism, and each interrupt is directed by hardware to the process designated to handle it. Virtual memories are segmented; moreover, paging is treated as a recursive application of segmentation and can occur at any level. The machine architecture encourages modular and hierarchical approaches to program design because of the high degree of protection afforded by the creation of new virtual memories at low cost.
一个递归的虚拟机架构
本文总结了一个递归虚拟机体系结构的计算机系统的初步设计,并简要说明了该设计的考虑因素。在这个系统中,每个进程都在自己的地址空间(称为虚拟内存)中运行,并且可以在自己的空间中创建其他进程并将控制权传递给它们。新创建的进程可以递归地创建自己的后代,而不需要主管的知识或帮助。不存在“特权”或“监督者”国家;保护完全由虚拟内存机制提供,每个中断都由硬件引导到指定处理它的进程。虚拟内存是分段的;此外,分页被视为分段的递归应用程序,可以发生在任何级别。机器架构鼓励采用模块化和分层方法进行程序设计,因为以低成本创建新的虚拟内存提供了高度的保护。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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