Szu-Ming Chung, H. Lin, Tsai-Ling Tsou, Chun-Tsai Wu, Chun-Hsiung Huang
{"title":"Experiencing musical rhythm through interactive installation and AR/VR game development","authors":"Szu-Ming Chung, H. Lin, Tsai-Ling Tsou, Chun-Tsai Wu, Chun-Hsiung Huang","doi":"10.1109/EDUCON.2018.8363255","DOIUrl":null,"url":null,"abstract":"To better perceive and internalize rhythmic feeling and understand its relation to musical ideas, and furthermore create music coping with visual production, this game development includes 3 stages of training, thinking/designing and creating, The stage I is to realize and feel the rhythm and pulsation through body movements with a device on foot stepping boards with a game interface on computer. On Stage II and III, a simple AR/VR simulation system offers basic ideas of rhythmic pattern related to melodic line through creating virtual instruments and improvising music on them.","PeriodicalId":102826,"journal":{"name":"2018 IEEE Global Engineering Education Conference (EDUCON)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-04-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE Global Engineering Education Conference (EDUCON)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EDUCON.2018.8363255","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
To better perceive and internalize rhythmic feeling and understand its relation to musical ideas, and furthermore create music coping with visual production, this game development includes 3 stages of training, thinking/designing and creating, The stage I is to realize and feel the rhythm and pulsation through body movements with a device on foot stepping boards with a game interface on computer. On Stage II and III, a simple AR/VR simulation system offers basic ideas of rhythmic pattern related to melodic line through creating virtual instruments and improvising music on them.