{"title":"Fictional Simulation, Automatic Extraction of Key Scenes from Novels","authors":"R. Cant, C. Langensiepen, J. Purcell","doi":"10.1109/UKSIM.2011.28","DOIUrl":null,"url":null,"abstract":"This paper proposes a method by which the contents of novels may be automatically parsed to extract the key events, characters, locations and significant objects. A technique of clustering relevant to the textual content of novels was derived in order to extract the pertinent elements. The resultant information is presented in the form of a timeline, which can be used to initiate the storyboarding of games based on novels.","PeriodicalId":161995,"journal":{"name":"2011 UkSim 13th International Conference on Computer Modelling and Simulation","volume":"31 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-03-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 UkSim 13th International Conference on Computer Modelling and Simulation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/UKSIM.2011.28","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This paper proposes a method by which the contents of novels may be automatically parsed to extract the key events, characters, locations and significant objects. A technique of clustering relevant to the textual content of novels was derived in order to extract the pertinent elements. The resultant information is presented in the form of a timeline, which can be used to initiate the storyboarding of games based on novels.