Living-Into Presence, Wonder, and Play

Adam Pryor
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Abstract

This chapter develops three pivotal themes for affecting others such that they become more attentive to participating in a non-individualistic account of the imago Dei understood as being an ‘artful planet’: presence, wonder, and play. These themes are equiprimordial existential structures that aid us in ordering human experiences. Presence, broadly speaking, is a disposition or orientation; it names an existential commitment to being aware of the intra-active, non-separable difference that subtends our lived experiences. Wonder is a mood or an attitude that allows the world to appear to us with an openness or ‘making proximate’ of those desires that are askew to our predominant, norming orientations: an attentiveness to disorientations. Finally, play is an expression of freedom. It allows us to explore and construct worlds of other possibilities that are engrossing; with these acts of imagination we act ‘as if’ this possible world is, which then imparts meaning to our ordinary living in the world.
活在当下、惊奇和玩耍中
本章发展了影响他人的三个关键主题,使他们更加关注参与一种非个人主义的描述,即上帝的形象被理解为一个“艺术星球”:存在、奇迹和游戏。这些主题是等价的存在结构,帮助我们整理人类的经历。从广义上讲,存在是一种倾向或方向;它命名了一种存在主义的承诺,即意识到包含我们生活经历的内在的、不可分离的差异。惊奇是一种情绪或态度,它允许世界以开放或“接近”那些与我们主导的、规范的取向歪斜的欲望出现在我们面前:对迷失方向的关注。最后,游戏是一种自由的表达。它允许我们探索和构建其他可能性的世界,这是引人入胜的;有了这些想象的行为,我们就“好像”这个可能的世界是存在的,这就给我们在这个世界上的平凡生活赋予了意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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