FPGA-based Implementation of HOG Algorithm: Techniques and Challenges

Sina Ghaffari, Parastoo Soleimani, K. F. Li, D. Capson
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引用次数: 6

Abstract

Histogram of Oriented Gradients (HOG) is a method for extracting features from an image, which has many applications in Computer Vision. Due to the complexity and high amount of computations of this algorithm, software-based implementations of HOG cannot meet the real-time criterion. Therefore, many researchers have implemented HOG algorithm on hardware platforms such as FPGAs. This paper presents an extensive review of FPGA-based implementations of the HOG algorithm, that have been published from 2010 to 2019. Different techniques for hardware implementation of HOG are classified into three groups: methods which improve a certain stage of the algorithm, methods which optimize the whole algorithm, and methods which make minor simplification on the algorithm. In this paper, these three classes of techniques are reviewed. Finally, the speed and resource utilization of the surveyed papers are compared to each other in order to present a comprehensive conclusion on FPGA-based HOG implementation.
基于fpga的HOG算法实现:技术与挑战
定向梯度直方图(HOG)是一种从图像中提取特征的方法,在计算机视觉中有着广泛的应用。由于该算法的复杂性和计算量大,基于软件实现的HOG不能满足实时性要求。因此,许多研究者在fpga等硬件平台上实现了HOG算法。本文对2010年至2019年发表的基于fpga的HOG算法实现进行了广泛的回顾。不同的HOG硬件实现技术可分为三类:改进算法某一阶段的方法、优化整个算法的方法和对算法进行少量简化的方法。本文对这三类技术进行了综述。最后,对调查论文的速度和资源利用率进行了比较,从而对基于fpga的HOG实现给出了一个全面的结论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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