The improved parallel ray casting algorithm in embedded multi-core DSP system

Congliang Hu, F. Zhou, Li Tian
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Abstract

An improved parallel ray casting algorithm in embedded multi-core DSP system is proposed in this paper. The algorithm takes advantage of the improved bounding volume hierarchy (BVH) technology to speed up the intersection process. In order to increase the computing efficiency, the ray casting algorithm is parallelized on TMS320C6678 of TI, where the code and Cache are also optimized. Moreover, considering load balancing in parallel processing, we dispatch the parallel stages to 8 cores, and master-slave mode is adopted to schedule assigned tasks reasonably. The experimental results verify that our method has a good performance and exceeds the results of OpenMP (Open Multiprocessing).
嵌入式多核DSP系统中改进的并行光线投射算法
提出了一种在嵌入式多核DSP系统中改进的并行光线投射算法。该算法利用改进的边界体层次(bounding volume hierarchy, BVH)技术来加快交叉口处理速度。为了提高计算效率,将光线投射算法在TI公司的TMS320C6678上并行化,并对代码和缓存进行了优化。此外,考虑到并行处理中的负载均衡,我们将并行阶段分配到8核,并采用主从模式对分配的任务进行合理调度。实验结果表明,该方法具有良好的性能,优于OpenMP (Open Multiprocessing)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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