Deep Reinforcement Learning based Autonomous Air-to-Air Combat using Target Trajectory Prediction

J. Yoo, Donghwi Kim, D. Shim
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引用次数: 5

Abstract

This study designed an intelligent control system for autonomous air-to-air combat and verified it in a realtime flight simulation. Previous studies of aerial combat have required significant effort to design agile control actions for different engagement conditions. In this work, optimal flight control under random engagement conditions was performed by using reinforcement learning and recurrent neural networks. A target trajectory was predicted using Sequence-to-Sequence model with LSTM, for occupying an advantageous location from an enemy aircraft in a close engagement. In addition, this study proposed an algorithm with improved performance compared to the existing algorithm. The result of the study confirmed that the maneuvers of trained agent were similar to the performance of human pilots and the future position of the enemy was tracked by own ship aircraft.
基于目标轨迹预测的深度强化学习自主空对空作战
设计了一种用于自主空对空作战的智能控制系统,并通过实时飞行仿真对其进行了验证。以往的空战研究需要大量的努力来设计不同交战条件下的敏捷控制行动。本文利用强化学习和递归神经网络实现了随机交战条件下的最优飞行控制。为了在近距离交战中占领敌机的有利位置,采用序列到序列模型和LSTM对目标轨迹进行了预测。此外,本研究还提出了一种性能比现有算法有所提高的算法。研究结果证实,经过训练的特工的机动动作与人类飞行员的表现相似,并且敌人的未来位置可以由自己的舰载机跟踪。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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