Chalk, Seeds, and Entropy in the NCAA Men's Basketball Tournament

I. Horowitz
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引用次数: 1

Abstract

ABSTRACT Based on the results of the 63 games played in each of the 32 NCAA Men’s Basketball Tournaments held from 1985 through 2016 it is shown that the information content of the seeding of the 64 teams invited to participate as to the seed of the eventual winner, varies from year to year, but not in any consistent fashion. The paper thus concludes that the Selection Committee’s seeding process has not improved over time, notwithstanding the availability of more sophisticated metrics for evaluating the teams’ regular-season performance. The fact that a 1-seed wins some 60 percent of the time and a top-three-seed wins 88 percent of the time only reflects the fact that the committee is not seeding the teams at random, but rather is exercising a modicum of judgment, aided and abetted by the tournament’s design.
粉笔,种子和熵在NCAA男子篮球锦标赛
摘要:基于1985年至2016年32届NCAA男子篮球锦标赛每场63场比赛的结果,结果表明,64支受邀参赛球队的种子信息内容对最终获胜者的种子信息内容每年都有所不同,但没有任何一致的方式。因此,本文得出结论,尽管有更复杂的指标来评估球队的常规赛表现,但选拔委员会的种子程序并没有随着时间的推移而改进。1号种子的胜率约为60%,前3号种子的胜率为88%,这一事实只是反映了这样一个事实,即委员会不是随机安排种子队伍,而是在比赛设计的帮助和教唆下,进行了一点判断。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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