Bian Wu, Alf Inge Wang, Anders Hartvoll Ruud, W. Zhang
{"title":"Extending Google Android's Application as an Educational Tool","authors":"Bian Wu, Alf Inge Wang, Anders Hartvoll Ruud, W. Zhang","doi":"10.1109/DIGITEL.2010.38","DOIUrl":null,"url":null,"abstract":"This paper introduces how to extend Google android platform as a game development tool to learn software architecture based on the double stimulation method. It starts with the motivation to choose the android platform since most of students in software architecture course from NTNU (Norwegian University of Science and Technology) have experiences of using java and eclipse platform before they starts this course. And then it describes the design and construct of extended android platform, called “Sheep” framework. Further, it presents the application of the Sheep framework as second stimulus means integrated in the game exercises in the software architecture course. Finally, the paper discusses the contribution from the aspects of technology, game ideas and pedagogy.","PeriodicalId":430843,"journal":{"name":"2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-04-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"22","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DIGITEL.2010.38","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 22
Abstract
This paper introduces how to extend Google android platform as a game development tool to learn software architecture based on the double stimulation method. It starts with the motivation to choose the android platform since most of students in software architecture course from NTNU (Norwegian University of Science and Technology) have experiences of using java and eclipse platform before they starts this course. And then it describes the design and construct of extended android platform, called “Sheep” framework. Further, it presents the application of the Sheep framework as second stimulus means integrated in the game exercises in the software architecture course. Finally, the paper discusses the contribution from the aspects of technology, game ideas and pedagogy.