UAV 3-Dimension Flight Path Planning Based on Improved Rapidly-exploring Random Tree

M. Li, Qinpeng Sun, Mengmei Zhu
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引用次数: 11

Abstract

The traditional RRT algorithm is difficult to realize the 3-dimensional flight path planning of unmanned aerial vehicle (UAV). In view of the complexity and particularity of the 3-dimensional environment, an improved RRT algorithm is proposed. According to the specific task requirements and the performance limitation of UAV, the flight height constraint, the maximum range constraint and the pitch angle constraint are designed. A new node acceptance criteria and path adjustment method is proposed for the 3-dimensional environment. From the theoretical point of view, the convergence of the improved algorithm is analyzed. On the other hand, a 3-dimensional simulation environment is established for algorithm test. The simulation results show that the improved RRT algorithm can realize the path planning in three-dimensional environment and meet the mission requirements of UAV.
基于改进快速探索随机树的无人机三维航路规划
传统的RRT算法难以实现无人机的三维飞行路径规划。针对三维环境的复杂性和特殊性,提出了一种改进的RRT算法。根据无人机的具体任务要求和性能限制,设计了飞行高度约束、最大航程约束和俯仰角约束。针对三维环境,提出了一种新的节点接受准则和路径平差方法。从理论的角度分析了改进算法的收敛性。另一方面,建立了三维仿真环境对算法进行测试。仿真结果表明,改进的RRT算法可以实现三维环境下的路径规划,满足无人机的任务要求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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