A New Approach to Use Modern Object Detection Methods More Efficiently on CCTV Systems

Oguzhan Can, Sezai Burak Kantarci, Gozde Unal
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Abstract

DL architectures rely on extensive usage on powerful computer systems to operate in real-time. Therefore, cooperative and constructive optimizations should be made in both architecture and software parts of the related DL system. In this work, input system of the YOLO architecture is modified to accept several sources at the same time with two effective methods to increase the efficiency of the hardware system. First method is to design a scheduler which will allow YOLO architecture to process several input sources sequentially, allowing the architecture to use its full potential. Second method is to design a preprocessing algorithm to combine 4 or 9 input sources in a single input source as a 2x2 or 3x3 image matrix. In this way, YOLO architecture processes four or nine times more images in the same time, increasing its practical frame per second (FPS) value by four or nine folds. Experiment results on our machine show that the used YOLO architecture can process 3 input sources at the same time with only minimal loss of accuracy of 0.002 in terms of Mean Average Precision (mAP) while using the proposed scheduler. Additionally, using 4 inputs combined increases the practical FPS value from 31 to 120 and using 9 inputs increases the practical FPS value from 13 to 108, all while decreasing the mAP value by only 0.008 for 4 inputs and by only 0.034 for 9 inputs. Considering the obtained FPS values and achieved hardware efficiency, these minimal losses of mAP are easily acceptable.
在闭路电视系统中更有效地利用现代目标检测方法的新途径
深度学习体系结构依赖于强大的计算机系统的广泛使用来实现实时操作。因此,应该在相关DL系统的架构和软件部分进行协作性和建设性的优化。本文采用两种有效的方法对YOLO体系结构的输入系统进行修改,使其可以同时接受多个输入源,从而提高硬件系统的效率。第一种方法是设计一个调度器,允许YOLO体系结构按顺序处理多个输入源,从而允许体系结构充分发挥其潜力。第二种方法是设计预处理算法,将单个输入源中的4个或9个输入源组合成2x2或3x3图像矩阵。这样,YOLO架构在同一时间内处理的图像数量增加了4到9倍,其实际帧数每秒(FPS)值提高了4到9倍。在我们的机器上的实验结果表明,所使用的YOLO架构可以同时处理3个输入源,在使用所提出的调度器时,平均平均精度(mAP)的精度损失仅为0.002。此外,使用4个输入组合将实际FPS值从31增加到120,使用9个输入将实际FPS值从13增加到108,同时4个输入仅减少0.008,9个输入仅减少0.034。考虑到获得的FPS值和实现的硬件效率,这些最小的mAP损失是可以接受的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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