Building interactive animations using VRML and Java

F.S. Tamiosso, A. Raposo, L. P. Magalhães, I. Ricarte
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引用次数: 9

Abstract

The paper exploits the combination of VRML (Virtual Reality Modeling Language) and Java for the construction of highly interactive animations, whose behaviour is defined in real time by a user's actions. The animations are modeled in VRML, which allows the definition of a Java program to process and generate events that determine the behaviour of scene elements. An application for the generation of Java graphical interfaces was developed, aiming to establish the communication between the user and the VRML environment, sending parameters to the program that controls the animation.
使用VRML和Java构建交互式动画
本文利用VRML(虚拟现实建模语言)和Java的结合来构建高度交互的动画,其行为由用户的动作实时定义。动画是用VRML建模的,它允许定义Java程序来处理和生成决定场景元素行为的事件。开发了一个用于生成Java图形界面的应用程序,旨在建立用户与VRML环境之间的通信,向控制动画的程序发送参数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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