Pengembangan Desain Pembelajaran Topik Rata-Rata Hitung Berbasis Realistic Mathematics Education (RME) di Kelas IX SMP/MTs

Juli Afriadi
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Abstract

Pleriminary research showed there were problems in arithmetic mean learning at junior high school grade IX . Students were more likely to be introduced by the use of formulas without involving the discovery of the concept itself and separate from the learning experience of students everyday. This research aimed to developing instructional design of mean topics arithmetic mean with Realistic Mathematics Education (RME) approach, for junior high school grade IX. This research that was combined Plomp and model Gravemeijer & Cobb develompment models, which consisted of three phases, there were the preliminary research (preparing for the experiment), a development phase ( prototyping phase/ design experiment) and the assessment phase (retrospective analysis). The subjects were students of grade IX MTsN Salido.This research develops an instructional design of the topic arithmetic mean using realisticmathematics education (RME) approach.The results of the experiment showed contexts teaching contained in the student books can stimulate students to develop their knowledge in finding statistical concepts. The whole strategy (emergent modeling) were found and discussed students, showing how the construction or the contribution of students in discovering the concept of arithmetics mean from the formal to the informal level. The results showed that the design of the learning topic arithmetic mean with RME approach is valid, practical and effective. Valid in terms of content and language. Practical in terms of practice, the ease and time required. Effective in terms of its potential impact on student’s mathematical reasoning abilities.Keywords: Instructional Design, arithmetic mean, RME, Learning Trajectory, Design Research
IX SMP/MTs课程平均基于现实数学教育(RME)的学习设计设计
初步研究表明,初九年级学生算术平均学习存在问题。学生更有可能被公式的使用所引入,而不涉及概念本身的发现,并且与学生的日常学习经验分开。本研究旨在探讨现实数学教育方法下初中九年级平均题目算术平均的教学设计。本研究结合了Plomp和模型Gravemeijer & Cobb的开发模型,分为三个阶段,前期研究(准备实验),开发阶段(原型设计阶段/设计实验)和评估阶段(回顾性分析)。研究对象为高中九年级学生。本研究采用现实数学教育(RME)的方法,开发了主题算术平均数的教学设计。实验结果表明,学生用书中的情境教学能够激发学生在寻找统计概念方面的知识发展。发现并讨论了学生的整个策略(突发建模),展示了学生在发现算术概念的过程中如何从正式层面到非正式层面的建构或贡献。结果表明,用RME方法设计的学习主题算术均值是有效的、实用的和有效的。在内容和语言方面有效。实用方面的练习,所需要的轻松和时间。就其对学生数学推理能力的潜在影响而言是有效的。关键词:教学设计,算术平均,RME,学习轨迹,设计研究
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