Dinesh Garg, Y. Narahari, Earnest Foster, Devadatta M. Kulkarni, J. Tew
{"title":"A groves mechanism approach to decentralized design of supply chains","authors":"Dinesh Garg, Y. Narahari, Earnest Foster, Devadatta M. Kulkarni, J. Tew","doi":"10.1109/ICECT.2005.5","DOIUrl":null,"url":null,"abstract":"In this paper, a generic optimization problem arising in supply chain design is modeled in a game theoretic framework and solved as a decentralized problem using a mechanism design approach. We show that the entities in a supply chain network can be naturally modeled as selfish, rational, and intelligent agents interested in maximizing certain payoffs. This enables us to define a supply chain design game and we show that the well known Groves mechanisms can be used to solve the underlying design optimization problem. We illustrate our approach with a representative three stage distribution process of a typical automotive supply chain.","PeriodicalId":312957,"journal":{"name":"Seventh IEEE International Conference on E-Commerce Technology (CEC'05)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-07-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Seventh IEEE International Conference on E-Commerce Technology (CEC'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICECT.2005.5","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
In this paper, a generic optimization problem arising in supply chain design is modeled in a game theoretic framework and solved as a decentralized problem using a mechanism design approach. We show that the entities in a supply chain network can be naturally modeled as selfish, rational, and intelligent agents interested in maximizing certain payoffs. This enables us to define a supply chain design game and we show that the well known Groves mechanisms can be used to solve the underlying design optimization problem. We illustrate our approach with a representative three stage distribution process of a typical automotive supply chain.