Virtual reality based rehabilitation system for Parkinson and multiple sclerosis patients

Maria Merve Kılıc, Omer Can Muratlı, C. Catal
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引用次数: 10

Abstract

The aim of this study is to present a virtual reality based rehabilitation system for Parkinson and Multiple Sclerosis (MS) patients. In this study, physical rehabilitation software has been developed using Virtual Reality (VR) technology. The VR environment was used to find a unique solution to the problems of balance, tremor and movement coordination that MS and Parkinson patients suffer from. Virtual reality environment was designed and implemented using UNITY 3D game engine. The generated virtual environment was supported by Kinect, delivered to the virtual reality viewer of Google Cardboard with third party software, and this whole system provided the virtual reality environment. The interaction of the patients with the virtual environment helped these patients to tackle with their problems. The movements in the joint area of the patient were detected using the Microsoft Kinect human-machine interface. Kinect transferred user movements to the computer based on the serial communication. This prototype system will be deployed into a rehabilitation center in Turkey for in-depth analysis and experiments.
基于虚拟现实的帕金森和多发性硬化症康复系统
本研究的目的是为帕金森和多发性硬化症(MS)患者提供一个基于虚拟现实的康复系统。本研究利用虚拟现实(VR)技术开发了肢体康复软件。VR环境被用来寻找一种独特的解决方案,以解决MS和帕金森患者所遭受的平衡、震颤和运动协调问题。利用UNITY 3D游戏引擎设计并实现了虚拟现实环境。生成的虚拟环境由Kinect支持,通过第三方软件传递给Google Cardboard虚拟现实观看者,整个系统提供了虚拟现实环境。患者与虚拟环境的互动有助于这些患者解决他们的问题。使用微软Kinect人机界面检测患者关节区域的运动。Kinect通过串行通信将用户的动作传递给计算机。这个原型系统将被部署到土耳其的一个康复中心进行深入的分析和实验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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