Traffic and security analysis on Sony Playstation 3

Michael Perelman, Ping Ji, Weifeng Chen
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Abstract

Online games are clearly growing as a significant component of the current and future Internet. As a major online game console, the Sony PlayStation 3 (PS3) produces more and more network traffic. People also begin to use PS3 for emails and web surfing besides playing games due to its enhanced web capabilities. Recognizing the traffic patterns of PS3 is important to network administrators whereas understanding its security is essential for users. However, traffic and security analysis of PS3 has been either done or unpublished. In this paper, we present our initial efforts on game traffic analysis for PS3 and explore the vulnerabilities of PS3 by testing a few attacking schemes on a PS3 console. The research will benefit both network administrators and PS3 users to understand the PS3 systems better.
索尼Playstation 3的流量和安全分析
网络游戏显然正在成为当前和未来互联网的重要组成部分。作为主要的在线游戏主机,索尼PlayStation 3 (PS3)产生了越来越多的网络流量。由于其增强的网络功能,除了玩游戏外,人们还开始使用PS3发电子邮件和上网。认识PS3的流量模式对于网络管理员很重要,而了解其安全性对于用户则至关重要。但是,PS3的流量和安全性分析已经完成或未发布。在本文中,我们介绍了针对PS3的游戏流量分析的初步工作,并通过在PS3主机上测试几种攻击方案来探索PS3的漏洞。这项研究将有利于网络管理员和PS3用户更好地理解PS3系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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