Enabling terabit per second switch linecard design through chip/package/PCB co-design

Q. Chen, Jianmin Zhang, K. Qiu, Darja Padilla, Zhiping Yang, A. Scogna, J. Fan
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引用次数: 6

Abstract

Widespread use of the Web 2.0 Internet applications such as video streaming and social networking are continuously demanding higher bandwidth network equipment. Electrical designers increasingly face more and more challenges to deliver higher speed products within short development cycle due to design complexity and new multi-GHz signal integrity problems. This paper presents a modeling and simulation methodology through chip/package/PCB (printed circuit board) co-design and co-optimization to enable a terabit per second network switch linecard design. Channel design techniques such as BGA (Ball Grid Array) pin backdrill, via tuning, and low loss interconnects are outlined. Full wave 3D modeling techniques with optimal model segmentation, model cascading and model optimization are discussed. At the end, correlation between lab measurement and simulation in both frequency and time domains are investigated.
通过芯片/封装/PCB协同设计实现每秒太比特的开关线卡设计
Web 2.0的广泛使用使得视频流和社交网络等Internet应用对网络设备的带宽要求不断提高。由于设计复杂性和新的多ghz信号完整性问题,电气设计人员越来越多地面临着在短开发周期内提供更高速度产品的挑战。本文提出了一种通过芯片/封装/PCB(印刷电路板)协同设计和协同优化来实现每秒太比特网络交换线路板设计的建模和仿真方法。通道设计技术,如BGA(球栅阵列)引脚反钻,通过调谐,和低损耗互连概述。讨论了基于最优模型分割、模型级联和模型优化的全波三维建模技术。最后,研究了实验测量与仿真在频域和时域上的相关性。
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