Magic in Human-Robot Interaction (HRI)*

M. Cooney, A. Vinel
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Abstract

“Magic” is referred to here and there in the robotics literature, from “magical moments” afforded by a mobile bubble machine, to “spells” intended to entertain and motivate children–but what exactly could this concept mean for designers? Here, we present (1) some theoretical discussion on how magic could inform interaction designs based on reviewing the literature, followed by (2) a practical description of using such ideas to develop a simplified prototype, which received an award in an international robot magic competition. Although this topic can be considered unusual and some negative connotations exist (e.g., unrealistic thinking can be referred to as magical), our results seem to suggest that magic, in the experiential, supernatural, and illusory senses of the term, could be useful to consider in various robot design contexts, also for artifacts like home assistants and autonomous vehicles–thus, inviting further discussion and exploration.
人机交互的魔力(HRI)*
“魔力”在机器人文学中随处可见,从移动泡泡机提供的“神奇时刻”,到旨在娱乐和激励孩子的“咒语”——但对设计师来说,这个概念究竟意味着什么?在这里,我们提出(1)在回顾文献的基础上,关于魔术如何影响交互设计的一些理论讨论,然后(2)使用这些想法开发简化原型的实际描述,该原型在国际机器人魔术比赛中获得了奖项。虽然这个话题可能被认为是不寻常的,并且存在一些负面含义(例如,不切实际的思考可以被称为魔法),但我们的研究结果似乎表明,在体验、超自然和虚幻的感觉中,魔法在各种机器人设计环境中可能是有用的,也适用于家庭助理和自动驾驶汽车等人工产品——因此,邀请进一步的讨论和探索。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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