Fast Uniform Dispersion of a Crash-prone Swarm

M. Amir, F. Bruckstein
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引用次数: 8

Abstract

We consider the problem of completely covering an unknown discrete environment with a swarm of asynchronous, frequently-crashing autonomous mobile robots. We represent the environment by a discrete graph, and task the robots with occupying every vertex and with constructing an implicit distributed spanning tree of the graph. The robotic agents activate independently at random exponential waiting times of mean $1$ and enter the graph environment over time from a source location. They grow the environment's coverage by 'settling' at empty locations and aiding other robots' navigation from these locations. The robots are identical and make decisions driven by the same simple and local rule of behaviour. The local rule is based only on the presence of neighbouring robots, and on whether a settled robot points to the current location. Whenever a robot moves, it may crash and disappear from the environment. Each vertex in the environment has limited physical space, so robots frequently obstruct each other. Our goal is to show that even under conditions of asynchronicity, frequent crashing, and limited physical space, the simple mobile robots complete their mission in linear time asymptotically almost surely, and time to completion degrades gracefully with the frequency of the crashes. Our model and analysis are based on the well-studied "totally asymmetric simple exclusion process" in statistical mechanics.
快速均匀分散易坠毁的蜂群
我们考虑用一群异步的、经常崩溃的自主移动机器人完全覆盖未知的离散环境的问题。我们用一个离散图来表示环境,并要求机器人占据图的每个顶点并构造图的隐式分布生成树。机器人代理以平均1美元的随机指数等待时间独立激活,并随着时间的推移从源位置进入图环境。它们在空旷的地方“定居”,并帮助其他机器人在这些地方导航,从而扩大了环境的覆盖范围。这些机器人是相同的,并由相同的简单和局部的行为规则驱动做出决定。局部规则仅基于相邻机器人的存在,以及一个固定的机器人是否指向当前位置。每当机器人移动时,它可能会崩溃并从环境中消失。环境中的每个顶点都有有限的物理空间,因此机器人经常相互阻碍。我们的目标是表明,即使在异步、频繁崩溃和有限物理空间的条件下,简单的移动机器人也几乎肯定会在线性时间内渐进地完成任务,并且完成时间会随着崩溃的频率而优雅地降低。我们的模型和分析是基于统计力学中被充分研究的“完全不对称简单排斥过程”。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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