Procedural System of Generating Sound Effect for Magical Girl ANIME

Nana Satou, A. Ito, Koji Mikami
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Abstract

Sound effect is the important part of fantastical scene in ANIME, especially for girls ANIME. However the sound design method is still closed and not enough researched. Moreover, the recent digital sound design tools become to make 'American taste' sounds, not to fit for ANIME sound. In this paper, we propose the sound design testing tools in procedural way. The tool is built with associated by a Unity and Supercollider with UnityOSC. It enables to make and confirm the sounds for Magical Girl ANIME image elements interactively.
神奇少女动画音效生成的程序系统
音效是动画中奇幻场景的重要组成部分,尤其是少女动画。然而,声音设计方法仍然是封闭的,研究不够。此外,最近的数字声音设计工具变成了“美国口味”的声音,而不是适合动漫的声音。本文以程序化的方式提出了声音设计测试工具。该工具是通过Unity和带有UnityOSC的超级碰撞器构建的。实现了《神奇少女》动漫形象元素的声音制作和确认的交互式功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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