Implementing STAD cooperative learning model integrated interactive PhET simulation to enhance high school students’ learning outcomes: a case of momentum-impulse concepts

Zikry Aulia Ghiffary
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Abstract

This study aims to determine the effectiveness of STAD with the help of PhET interactive simulations in increasing student activity and learning outcomes and to find out the difference in improving student learning outcomes before and after the implementation of Student Team Achievement Division (STAD) cooperative learning with the help of PhET interactive simulations about momentum and impulse. This research was conducted because there are still many students who get unsatisfactory learning outcomes in physics subjects because students think that physics subjects are difficult to understand. One of the reasons is that learning is dominated by the teacher so students do not have the opportunity to exchange ideas. In addition, students need tools to get an overview of the material presented by the teacher. So that STAD learning with the help of interactive PhET simulation can help students to improve student learning outcomes. The research method used is a quasi-experimental design with a non-equivalent control group. Based on the Wilcoxon test, the Z value was obtained (Z=-2.532; p=0.11), and the hypothesis was that there was a difference in the improvement of student learning outcomes between those using STAD learning with the help of PhET interactive simulation and conventional learning methods.
实施STAD合作学习模式整合交互式PhET仿真提高高中生学习效果:以动量-冲量概念为例
本研究旨在确定采用PhET互动模拟的STAD合作学习在提高学生积极性和学习成果方面的有效性,并探讨采用PhET互动模拟的学生团队成就分工(STAD)合作学习在实施前后对学生学习成果的改善差异。之所以进行这项研究,是因为目前仍有很多学生在物理科目上的学习效果不理想,因为学生认为物理科目很难理解。其中一个原因是,学习是由老师主导的,所以学生没有机会交流思想。此外,学生还需要一些工具来对老师所介绍的材料进行概述。因此,在交互式PhET模拟的帮助下进行STAD学习可以帮助学生提高学习成果。研究方法采用准实验设计和非等效对照组。根据Wilcoxon检验,得到Z值(Z=-2.532;p=0.11),假设使用PhET交互式模拟的STAD学习与传统学习方法在学生学习成果的改善上存在差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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