Virtual view synthesis from uncalibrated stereo cameras

M. Akhloufi, V. Polotski, P. Cohen
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引用次数: 5

Abstract

This paper presents a new approach to the synthesis of a novel view from two images captured by a non-calibrated stereo system. Here view synthesis employs epipolar constraints associated with a two camera configuration. A fundamental matrix is used to obtain features in the synthesized view via reprojection of corresponding features in the source images. Unlike classical methods which are based on inferring three dimensional structure of the scene or use dense correspondence between the source images to produce the new synthesized image, this method requires only sparse correspondence between source image features. Perspective image warping techniques then render the remaining image points via interpolation. The approach permits interactive view synthesis in: immersive telepresence systems, realistic virtual worlds and overlay of objects at different positions on live video of dynamic scenes for augmented reality display systems. Method efficiency is illustrated with examples of synthetic and real scenes.
虚拟视图合成从未校准的立体摄像机
本文提出了一种从非校准立体系统捕获的两幅图像合成新视图的新方法。在这里,视图合成使用与双相机配置相关的极面约束。利用基本矩阵对源图像中的特征进行重投影,得到合成视图中的特征。与传统的基于推断场景三维结构或利用源图像之间的密集对应关系生成新的合成图像的方法不同,该方法只需要源图像特征之间的稀疏对应关系。透视图像扭曲技术,然后渲染剩余的图像点通过插值。该方法允许交互式视图合成:沉浸式远程呈现系统,逼真的虚拟世界以及在增强现实显示系统的动态场景实时视频上不同位置的物体叠加。通过合成场景和真实场景的实例说明了方法的有效性。
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