Effects 10

S. Glassenberg
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引用次数: 6

Abstract

Effects 10 (Sam Glassenberg): A review the Direct3D 10 Effects System -- a series of APIs to efficiently abstract and manage GPU device state, shaders, and constants. This talk covers the methods to reflect and manage material content as effect (.fx) files. [45 minutes]
影响10
效果10 (Sam Glassenberg):回顾Direct3D 10效果系统-一系列api有效地抽象和管理GPU设备状态,着色器和常量。这个演讲涵盖了反射和管理材料内容作为效果(.fx)文件的方法。(45分钟)
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