Grasp, motion, view planning on dual-arm humanoid for manipulating in-hand object

A. Tsuda, Youhei Kakiuchi, Shunichi Nozawa, Ryohei Ueda, K. Okada, M. Inaba
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引用次数: 1

Abstract

It is certainly important to get 3D geometric shape models of unknown objects. We try throughout this paper to make humanoid robots construct such models themselves. To reach this objective, we propose a method consisting in observing objects from multiple view points with re-grasping in order to get non-occluded model. In this paper, we especially focus on the selection algorithm of the next grasp position from computed candidates. This problem is expressed through a graph search problem. The nodes represent grasp positions, and they are connected when robots can re-grasp from one grasp position to the other. Of cource when the shape of an object is unknown, it is difficult to solve this problem. This is why we propose a heuristic method to select next grasp position only using grasp position information, so to be able to adapt to objects which 3D shape information is updated online. We compare the result with this method with the optimal solution available when 3D shape information is given. Finally we show the validity of this heuristic method in real time observation by comparison between these two solutions from the standpoint of the acquired 3D shape percentage and the number of regrasping.
用于操控手持物体的双臂人形抓取、运动、视角规划
获取未知物体的三维几何形状模型是非常重要的。在本文中,我们尝试让类人机器人自己构建这样的模型。为了达到这一目标,我们提出了一种从多个视点观察物体并重新抓取以获得非遮挡模型的方法。在本文中,我们特别关注从计算的候选对象中选择下一个抓取位置的算法。该问题通过图搜索问题来表达。节点表示抓取位置,当机器人可以从一个抓取位置重新抓取到另一个抓取位置时,它们就连接在一起。当然,当物体的形状未知时,很难解决这个问题。因此,我们提出了一种仅利用抓取位置信息来选择下一个抓取位置的启发式方法,以适应三维形状信息在线更新的物体。将该方法的结果与给定三维形状信息时的最优解进行了比较。最后,从获得的三维形状百分比和再抓取次数两方面对两种解进行比较,验证了该启发式方法在实时观测中的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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