A Review Of D2D Communication With Game-Theoretic Resource Allocation Models

Roopsi Rathi, N. Gupta
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引用次数: 2

Abstract

D2D communication was at first proposed in cell organize as another new standard to improve network performance. It is usually categorized as an in-band and out-band on the basis of spectrum sharing. Now that the huge increase in heterogeneous devices, an impartial resource allocation is obligatory to achieve maximum spectral efficiency and mend the system throughput. Resource allocation can be handling as games. Game theory models offer optimal solutions to the resource allocation problems for the device-to-device communication. Here, we illustrate the idea of D2D communication, foremost technical challenges and the appliances of game theory models to analyze the resource allocation downside of D2D communication.
基于博弈论资源分配模型的D2D通信研究综述
D2D通信最早是在小区组织中提出的,作为提高网络性能的另一种新标准。在频谱共享的基础上,它通常分为带内和带外。由于异构设备的大量增加,为了实现最大的频谱效率和提高系统吞吐量,必须进行公平的资源分配。资源分配可以作为游戏来处理。博弈论模型为设备间通信的资源分配问题提供了最优解。在这里,我们阐述了D2D通信的思想,主要的技术挑战和博弈论模型的应用来分析D2D通信的资源分配缺点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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