A Digital Noise Signal Synthesis Method Based on a Combination of Table Look-up and Transformation

Yindong Xiao, Bo Peng, Ke Liu, Zaiming Fu, Cong Hu
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Abstract

Digital noise signal synthesis methods have good scalability and flexibility, and can be divided into table look-up and transform methods depending on the implementation method. The accuracy of noise distribution synthesized by the look-up table method is limited by the storage depth, on the other hand, the maximum synthesis speed of the transform method is limited by the hardware computation speed. In this paper, we propose a new implementation method for digital noise signal synthesis, which divides the noise output into high probability intervals and low probability intervals by probability. The high probability interval noise generation is based on the look-up table method, and the low probability interval noise generation is based on the transformation method for real-time computation. The method is validated experimentally in terms of distribution accuracy, storage space occupation and output speed. The results show that the method has higher output accuracy than the look-up table method and faster output speed compared to the transformation method.
一种基于查表和变换相结合的数字噪声信号合成方法
数字噪声信号合成方法具有良好的可扩展性和灵活性,根据实现方法的不同可分为查表法和变换法。查找表法合成噪声分布的精度受存储深度的限制,另一方面,变换法的最大合成速度受硬件计算速度的限制。本文提出了一种新的数字噪声信号合成实现方法,该方法将噪声输出按概率划分为高概率区间和低概率区间。高概率区间噪声生成基于查表法,低概率区间噪声生成基于实时计算的变换法。从分布精度、存储空间占用和输出速度等方面对该方法进行了实验验证。结果表明,该方法具有比查找表法更高的输出精度和比变换法更快的输出速度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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