{"title":"Virtual reality: A brief survey","authors":"Namrata Singh, Sarvpal H. Singh","doi":"10.1109/ICICES.2017.8070720","DOIUrl":null,"url":null,"abstract":"Virtual Reality is based on the notion of immersion i.e. a new technological advancement in the field of human-machine interaction bringing it closer to real life. It is a technology for simulation of a real or virtual world in which one can immerse, touch, & sense the objects with the virtual presence in that 3-D world. This paper reviews the ideas & concepts behind the architectural representation, supporting software & hardware implementations, various categorized languages & modelling tools etc. This paper also studies current research objectives, comparison with other virtualized environments, development trends of VR, & modeling methods. Based on the analysis of structure & functioning of virtual reality environment, this paper presents various applications of virtual reality & different categories of issues related to it.","PeriodicalId":134931,"journal":{"name":"2017 International Conference on Information Communication and Embedded Systems (ICICES)","volume":"36 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"27","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 International Conference on Information Communication and Embedded Systems (ICICES)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICICES.2017.8070720","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 27
Abstract
Virtual Reality is based on the notion of immersion i.e. a new technological advancement in the field of human-machine interaction bringing it closer to real life. It is a technology for simulation of a real or virtual world in which one can immerse, touch, & sense the objects with the virtual presence in that 3-D world. This paper reviews the ideas & concepts behind the architectural representation, supporting software & hardware implementations, various categorized languages & modelling tools etc. This paper also studies current research objectives, comparison with other virtualized environments, development trends of VR, & modeling methods. Based on the analysis of structure & functioning of virtual reality environment, this paper presents various applications of virtual reality & different categories of issues related to it.