Collaborative Streaming and Super Resolution Adaptation for Mobile Immersive Videos

Lei Zhang, Haotian Guo, Yanjie Dong, Fang Wang, Laizhong Cui, Victor C. M. Leung
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引用次数: 1

Abstract

Tile-based streaming and super resolution are two representative technologies adopted to improve bandwidth efficiency of immersive video steaming. The former allows selective download of contents in the user viewport by splitting the video into multiple independently decodable tiles. The latter leverages client-side computation to reconstruct the received video into higher quality using advanced neural network models. In this work, we propose CASE, a collaborated adaptive streaming and enhancement framework for mobile immersive videos, which integrates super resolution with tile-based streaming to optimize user experience with dynamic bandwidth and limited computing capability. To coordinate the video transmission and reconstruction in CASE, we identify and address several key design issues including unified video quality assessment, computation complexity model for super resolution, and buffer analysis considering the interplay between transmission and reconstruction. We further formulate the quality-of-experience (QoE) maximization problem for mobile immersive video streaming and propose a rate adaptation algorithm to make the best decisions for download and for reconstruction based on the Lyapunov optimization theory. Extensive evaluation results validate the superiority of our proposed approach, which presents stable performance with considerable QoE improvement, while enabling trade-off between playback smoothness and video quality.
移动沉浸式视频的协同流媒体和超分辨率适应
基于贴片的流媒体技术和超分辨率技术是提高沉浸式视频直播带宽效率的两种代表性技术。前者通过将视频分割成多个独立可解码的图像块,允许在用户视口中选择性地下载内容。后者利用客户端计算,利用先进的神经网络模型将接收到的视频重建为更高质量。在这项工作中,我们提出了CASE,这是一个用于移动沉浸式视频的自适应流媒体和增强框架,它将超分辨率与基于tile的流媒体集成在一起,以优化动态带宽和有限计算能力的用户体验。为了在CASE中协调视频传输和重建,我们确定并解决了几个关键的设计问题,包括统一的视频质量评估、超分辨率计算复杂度模型以及考虑传输和重建之间相互作用的缓冲区分析。我们进一步制定了移动沉浸式视频流的体验质量(QoE)最大化问题,并提出了一种基于Lyapunov优化理论的速率自适应算法,以做出下载和重建的最佳决策。广泛的评估结果验证了我们提出的方法的优越性,该方法具有稳定的性能和相当大的QoE改进,同时能够在播放平滑性和视频质量之间进行权衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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