Dynamic Quorums for DHT-based P2P Networks

R. Baldoni, Leonardo Querzoni, A. Virgillito, R. Jiménez-Peris, M. Patiño-Martínez
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引用次数: 12

Abstract

Peer-to-peer systems (P2P) have become a popular technique to architect decentralized systems. However, despite its popularity most P2P systems consist in simple applications such as file sharing or chat systems. The main reason is that more complex applications require levels of consistency that nowadays are not offered by P2P systems. In this paper, we explore how to provide consistency based on distributed mutual exclusion via quorum systems in DHT-based P2P networks. Our results show that quorum systems applied directly to such networks are not scalable due to the high traffic imposed onto the underlying network. The paper introduces some design principles for both quorum systems and protocols using them that help to boost their performance. These design principles consist in dynamic and decentralized selection of quorums and in the exposition and exploitation of internals of the DHT such as the finger table. We show that by combining both design principles it is possible to minimize the number of visited sites and the latency needed to obtain a quorum
基于dht的P2P网络动态仲裁
点对点系统(P2P)已经成为构建分散系统的一种流行技术。然而,尽管它很受欢迎,大多数P2P系统包括简单的应用程序,如文件共享或聊天系统。主要原因是更复杂的应用程序需要的一致性级别,这是P2P系统目前无法提供的。在本文中,我们探讨了如何在基于分布式互斥的P2P网络中通过仲裁系统提供基于分布式互斥的一致性。我们的研究结果表明,由于底层网络的高流量,直接应用于此类网络的仲裁系统是不可扩展的。本文介绍了仲裁系统和使用仲裁系统的协议的一些设计原则,以帮助提高仲裁系统的性能。这些设计原则包括动态和分散的群体选择,以及DHT内部如手指桌的展示和利用。我们表明,通过结合这两种设计原则,可以最大限度地减少访问站点的数量和获得法定人数所需的延迟
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