Area and throughput trade-offs in design of arithmetic encoder for JPEG2000

Baofeng Li, Y. Dou, Yuanwu Lei
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引用次数: 1

Abstract

Because of serial inherence of the arithmetic encoder (AE) for the embedded block coding algorithm in JPEG2000, efficient hardware implementation of AE plays a key role in overall system throughput. In this paper, four pipelined architectures which are single-symbol coding 3-stage pipeline, single-symbol coding 4-stage pipeline, two-symbol coding 3-stage pipeline and two-symbol coding 4-stage pipeline, are investigated. Results from FPGA-based implementations show that the single-symbol coding 3-stage pipeline architecture has the best actual throughput ((133N)/(N + 2) CX/S pairs per second) and occupies the least resources (1100 ALUTs and 365 registers) in all four. Compared with several related works, our designs outperforms them in terms of tradeoff of area and throughput.
JPEG2000算法编码器设计中的面积和吞吐量权衡
由于JPEG2000中嵌入式分组编码算法的算术编码器(AE)具有串行性,因此AE的有效硬件实现对整个系统的吞吐量起着关键作用。本文研究了单符号编码3级管道、单符号编码4级管道、双符号编码3级管道和双符号编码4级管道四种流水线结构。基于fpga的实现结果表明,单符号编码三阶段管道架构具有最佳的实际吞吐量((133N)/(N + 2) CX/S对/秒),并且占用的资源最少(1100个alut和365个寄存器)。我们的设计在面积和吞吐量的权衡方面优于其他相关的设计。
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