Evaluating Overhead and Contention in Concurrent Accesses to a Graph

Israel da Silva Barbara, Nicolas O. de Araujo, A. R. D. Bois, G. H. Cavalheiro
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Abstract

The current spread of multicore processors reinforces the need for strategies to implement mutithreaded programs. Since using synchronization methods to coordinate the access to shared data introduces contention, finding new strategies to implement concurrent data structures can lead to performance gains. This paper introduces a case study in which a graph data structure is implemented using low contention strategies: one based on low level atomic operations, one based on mutexes and another using transactional memory. Results show that the first presents better performance, the second the worst performance and the later a higher level of abstraction for programmers with a similar performance to the first.
计算图并发访问的开销和争用
当前多核处理器的普及加强了对实现多线程程序的策略的需求。由于使用同步方法来协调对共享数据的访问会引入争用,因此寻找实现并发数据结构的新策略可以提高性能。本文介绍了一个使用低争用策略实现图数据结构的案例研究:一个基于低级原子操作,一个基于互斥体,另一个使用事务性内存。结果表明,前者表现出更好的性能,后者表现最差,而后者对于程序员来说具有更高的抽象级别,其性能与前者相似。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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