Evaluating the Effectiveness of Mixed Reality as a Cybersickness Mitigation Strategy in Helicopter Flight Simulation

Boris Englebert, Laurie Marsman, Jur Crijnen
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引用次数: 1

Abstract

The advent of Virtual Reality (VR) in flight simulation promises to provide a cost-effective alternative for flight crew training compared to conventional flight simulation methods. However, it has been noted that the use of VR in flight simulation can lead to a greater incidence of cybersickness, which could jeopardize the effectiveness of flight training in VR. To optimally leverage the benefits that VR in flight simulation can bring, it is critical that this higher likelihood of experiencing cybersickness is countered. Even though a variety of theories for the causes for cybersickness in VR have been formulated, one of the most widely-accepted theories hinges on the principle that the sensory conflict between the visual sensory inputs from the virtual environment and the motion that is sensed by the vestibular system can result in cybersickness. Minimizing this sensory conflict can therefore be a strategy to mitigate cybersickness. The use of Mixed Reality (MR), in which the virtual environment is visually blended with the actual environment, could potentially be used for this strategy, based on the idea that it provides a visual reference of the actual environment that corresponds with the motion that is sensed, thereby reducing the sensory conflict and, correspondingly, cybersickness.The objective of this research is to investigate the effectiveness of MR, as an alternative for VR, for the mitigation of cybersickness in helicopter flight simulation. Since the idea of using MR as a cybersickness mitigation strategy is rooted in the idea of reducing the mismatch between visual and vestibular sensory inputs, the effectiveness of MR in combination with simulator motion is investigated as well. Arguably, MR could deteriorate immersion and reduce simulation fidelity, which may hamper the ability of the pilot to adequately fly in the virtual environment. Based on this premise, it is expected that a sweet spot exists where cybersickness is reduced, while fidelity remains sufficient to perform the flying task satisfactorily. In addition to evaluating the effectiveness for cybersickness mitigation, the impact of MR on pilot performance is also investigated.A human-in-the-loop experiment was performed that featured a total of four conditions, designed to assess the impact of both MR and motion on the cybersickness development and pilot performance. The experiment was performed in a simulated AgustaWestland AW139 helicopter on a Motion Systems’ PS-6TM-150 motion platform (6DoF), combined with a Varjo XR-3 visual device. In the experiment, Royal Netherlands Air Force helicopter pilots (n=4) were instructed to fly a series of maneuvers from the ADS-33 helicopter handling qualities guidelines. The Pirouette task in ADS-33 is the main focus for the results analysis because it is expected that near ground dynamic maneuvering affects cybersickness more severely compared to more stable and high altitude performed tasks.The cybersickness is evaluated by means of MIsery SCale (MISC) scores that were reported by the participants after the maneuver, and through a qualitative assessment triggered by VR comfort criteria. Pilot performance is assessed by examining the flight trajectories, helicopter inputs, and relevant helicopter outputs.The experiment campaign was completed in the last quarter of 2022, for which the results analysis is still ongoing. Preliminary results suggest that MR in the absence of simulator motion can have a beneficial effect on the development of cybersickness, as lower MISC scores were observed compared to the other conditions. However, the addition of motion with MR seems to have the opposite effect on cybersickness. Key in this result is that participants mentioned that being able to observe the simulator motion washout – the sensory-subliminal movement which allows the simulator to return to the neutral position – was an important sickening factor. The paper features a more in-depth analysis of the MISC scores and post-exposure sickness questionnaire results to further support the findings regarding the effect of MR and motion on cybersickness.While the analysis of the pilot performance results requires additional effort, current analysis of the flight trajectories and helicopter outputs suggests that MR may have a detrimental effect on pilot performance. The analysis of the pilots’ control input, however, still has to be completed. Next to an analysis of the flight trajectories and the helicopter outputs, the paper’s results also includes an analysis of the pilots’ control input – both in the time and frequency domains – to allow for a more detailed analysis on how the mitigating measures affect the individuals’ helicopter handling qualities and to which extent this influences the experienced cybersickness.
直升机飞行仿真中混合现实缓解晕动症策略的有效性评估
与传统的飞行模拟方法相比,虚拟现实(VR)在飞行模拟中的出现有望为机组人员培训提供一种经济有效的替代方案。然而,有人指出,在飞行模拟中使用虚拟现实技术可能导致更大的晕屏发生率,这可能危及虚拟现实飞行训练的有效性。为了最大限度地利用VR在飞行模拟中可以带来的好处,关键是要抵消这种更高的晕机可能性。尽管关于虚拟现实中晕屏的原因已经有了各种各样的理论,但最被广泛接受的理论之一是基于这样一个原则:来自虚拟环境的视觉感官输入与前庭系统感知到的运动之间的感官冲突可能导致晕屏。因此,最小化这种感觉冲突是缓解晕屏病的一种策略。混合现实技术(MR)的使用,即虚拟环境在视觉上与实际环境混合在一起,可能会被用于这一策略,因为它提供了与感知到的运动相对应的实际环境的视觉参考,从而减少了感官冲突,相应地减少了晕屏。本研究的目的是调查MR的有效性,作为VR的替代品,在直升机飞行模拟中缓解晕动病。由于使用MR作为晕动症缓解策略的想法根植于减少视觉和前庭感觉输入之间的不匹配的想法,因此MR与模拟器运动相结合的有效性也被调查。有争议的是,MR可能会降低沉浸感,降低模拟保真度,这可能会妨碍飞行员在虚拟环境中充分飞行的能力。基于这个前提,我们期望存在一个最佳点,在晕动症减少的同时,保真度仍然足以令人满意地完成飞行任务。除了评估缓解晕动病的有效性外,还调查了MR对飞行员表现的影响。我们进行了一项人体循环实验,共有四种情况,旨在评估MR和运动对晕机发展和飞行员表现的影响。实验是在一架模拟AgustaWestland AW139直升机上进行的,该直升机安装在Motion Systems公司的PS-6TM-150运动平台(6DoF)上,并结合Varjo XR-3视觉设备。在实验中,荷兰皇家空军直升机飞行员(n=4)被要求按照ADS-33直升机操作质量指南进行一系列的操作。ADS-33中的Pirouette任务是结果分析的主要焦点,因为预计与更稳定和高海拔执行的任务相比,近地动态机动对晕动病的影响更严重。晕机是通过参与者在演习后报告的痛苦量表(MISC)分数和由VR舒适标准触发的定性评估来评估的。通过检查飞行轨迹、直升机输入和相关直升机输出来评估飞行员的表现。实验活动于2022年最后一个季度完成,结果分析仍在进行中。初步结果表明,在没有模拟器运动的情况下,MR对晕机的发展有有益的影响,因为与其他情况相比,观察到较低的MISC分数。然而,MR增加运动似乎对晕屏有相反的效果。这个结果的关键是参与者提到,能够观察到模拟器的运动冲洗——让模拟器回到中立位置的感觉潜意识运动——是一个重要的恶心因素。本文对MISC分数和接触后晕机问卷结果进行了更深入的分析,以进一步支持MR和运动对晕机的影响。虽然对飞行员性能结果的分析需要额外的努力,但目前对飞行轨迹和直升机输出的分析表明,MR可能对飞行员性能产生不利影响。然而,对飞行员控制输入的分析仍有待完成。除了对飞行轨迹和直升机输出的分析之外,论文的结果还包括对飞行员控制输入的分析——在时域和频域——以便更详细地分析缓解措施如何影响个人的直升机操作质量,以及这在多大程度上影响了经验晕机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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